CGL 12v12 RULES
We will try to ensure at any time to keep these rules updated and complete, however, there are no guarantees for that.
Please keep up-to-date by visiting our Discord server for additional information, and reach out to us if you have any questions.
RESTRICTIONS
(NOT ALLOWED)
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1. CLASSES
/
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2. WEAPONS
A. Assault
All Semi-Auto Rifles
Breda M1935 PG
M1907 SF
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B. Medic
All Bolt Action Carbines
M1928A1 Tommy Gun
Suomi KP/-31
Type 2A
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C. Support
All MMGs
All Shotguns
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D. Scout
All Anti-Materiel Rifles
All Self-Loading Rifles
M3 Infrared
New Tides of War / Chapter Reward Weapons are also restricted until they are available for purchase with company coins.
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3. GADGETS
A. Assault
Fliegerfaust
Frag Grenade Rifle
M1A1 Bazooka
Pistol Flamethrower
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B. Medic
AP Mine
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C. Support
AP Mine
Kampfpistole
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D. Scout
AP Mine
Doppel Schuss
Flare Gun
RMN50 Rifle Frag
Spawn Beacon
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New Tides of War / Chapter Reward Gadgets are also restricted until they are available for purchase with company coins.
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4. COMBAT ROLES
A. Assault
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B. Medic
Combat Medic
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C. Support
Machine Gunner
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D. Scout
Sniper
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5. ATTACHMENTS
/
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6. GRENADES
Demolition Grenade
Impact Grenade
Type 99 Mine
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7. REINFORCEMENTS
The following reinforcements are the ONLY allowed reinforcements:
Smoke Barrage
Supply Canister Drop
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8. VEHICLES
Only 1 tank alive at the same time. You can however steal the enemy tank if they exit it when it hasn’t been destroyed yet.
As long as the stolen tank has not been destroyed, a new one can't be spawned.
Once the tank has been destroyed, you have to wait 1min 30sec before you can spawn in the next tank.
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Transport vehicles are allowed.
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All vehicles are banned except :
UK
Staghound T17E1
Valentine MK VIII
Specialization banned :
Mine Clearing Line Charge
GER
Panzer 38T
Panzer IV
SdKfZ 234 PUMA
Specialization banned :
Flare Launcher
S-Mine Launcher
US
M8 Greyhound
Sherman
Specialization banned :
Coax Flamethrower
HE Smoke Shell
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9. PLANES
Only 1 plane alive at the same time. You can however steal the enemy plane if they exit it when it hasn’t been destroyed yet.
As long as the stolen plane has not been destroyed, a new one can't be spawned.
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Once the plane has been destroyed, you have to wait 1min 30sec before you can spawn in the next plane.
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All planes are banned except :
UK
Spitfire MK VA
Specializations banned :
Flares
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GER
BF 109 G-2
Specialization banned :
Flares
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10. OTHER
It is strictly forbidden to lay anti-tank mines in the out-of-bounds area in the enemy base.
You are only allowed to use the stationary AA in the base and 1 towable AA gun.
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MAP POOL
In between ( / ) are banned flags which have to be captured by the teams after the start of the match and can not be capped by the opposing team.
The players capping this flag can not be killed by the enemy team before the flag is captured. If that does happen, it will cost that team 50 tickets.
Aerodrome (B / F)
Arras (C / F)
Devastation (A / E)
Mercury (A / E)
Narvik (B / F)
Provence (D / E)
Rotterdam (A / E)
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You are allowed to spawn on these banned flags, as it will be used as a 2nd base spawn.
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You are allowed to run/drive through or around the opponent’s banned flag as long as you don’t cap/neutralize that flag!
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SERVER SETTINGS
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PENALTIES
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All cases will be discussed internally with all the Moderators to have the best possible outcome. As we are not able to write down every possible outcome, a certain amount of logic has to be applied with these Penalties.
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Not following the restrictions on Reinforcements will forfeit the map it was used on, not the whole match.
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Not following the restrictions on Classes, Weapons, Gadgets, Combat Role, Grenades & Vehicles will cost your team 25 tickets per violation.
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For example :
If a banned grenade has been thrown it’s a violation even if it does not hit/kill the opponent.
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Not following the bans named in Other will cost your team an instant 75 tickets per violations, in case of the AA: every kill after this point is an extra penalty of 25 tickets.​
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If one of the teams spawned before the agreed time was reached, it will cost that team 25 tickets per 1 second per player.
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If a pilot or a tanker spawns in a new plane / tank before the 1 minute mark, it will cost that team 25 tickets.
If a pilot or a tanker spawn in a new plane / tank before the 1 minute 30 seconds mark, it will cost that team 10 tickets.
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If the opposing team has capped a banned flag, they should let that flag be recapped instantly! It will cost that team 100 tickets per violation.
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Opposing Teams will be required to report and provide proof of any rule violation(s), after the match has ended, in which the violation can be seen.
You are able to send in reports until 1 hour after the match has ended.
Failure to do so will leave the opposing team without any penalty.
If a rule violation happens, you have to make your opponent aware of this!
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